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The UltraCade

July 22, 2002 by Ryan · Leave a Comment 

Ever since the last arcade in my town closed up to make way for a 60 family cul-de-sac, my experience with coin fed gaming systems has been limited. But every so often I get down to the Jersey shore and get my fix.

Well on my last trip I stumbled across what could be the best thing since a top-loading NES. This is The Ultracade Multi-Game System, put out by Hyperware.

As far as I can tell, this machine contains over 30 classic arcade games, including: Joust, Klax, Commando, Robotron, SnowBros 1 & 2, Mat Mania, and even the original Street Fighter (plus the first edition of SF2)… to name a few. And the best part is, they are presented in their original 8-16 bit forms.

However, despite the classic nature of the games, the marketing for the machine is pure 21st century drivel. During the selection process, you are constantly being hosted by a pink haired, very geometric looking anime chic, whose flashy effects and techno beats are bound to cause seizures of a Pokemon scale.

And, because the game is cased in those giant screened consoles usually reserved for fighting games, expect to lay down $.50 a go. Still, this is better than Nintendo’s approach to the mutigame system about 10 years ago. Remember that one? Twenty-Five cents for two minutes… I fell for it too.

Also keep in mind, once you put in your money, never ever ever push the red button! It’s the “Unload” button; aka the “steal-your-cash-ha-ha-ha-button.” This is here to get you to the menu screen before you press the 1P button and commit your credits. Don’t let it lead you to believe you can change games in the middle of play. This was the only thing the Nintendo arcade system had going for it.

The button is also good for denying people a free game, should you have to leave for some reason.

The multicade is not a bad idea; and is probably a precursor to the next wave of arcade gimmicks: “Retro.” However, if they really want to prey upon nostalgia buffs, make it a penny a game.

I guess not, huh?

Men In Black II

July 8, 2002 by Ryan · Leave a Comment 

Before heading out to the movies, I, like most of you I’m sure, was bombarded with the critic’s opinions; none of which seemed to agree with the other save one point: there was no plot.

Well, as usual, I must disagree with these critics. MIB II has a plot, just not too different from the original (i.e. something is on Earth that really shouldn’t, likewise the thing that’s after it); but Will Smith announced this on Regis and Kelly that this movie was business as usual, because people will know what to expect.

However, in a movie like this, business as usual works so well! Like the first MIB, II’s gags have staying power to be funny over and over again (look at the trailers for example, which beat some jokes to death). The effects are incredible, most times better than the first (five years of advancement does that); but it still retains the look and feel of the original.

And, despite what critics say, this movie has enough surprises to keep the audience glued to the seats, with the occasional falling to the floor laughing.

Just a bit of warning though: there is a scene that may get the young-ins crying up a storm. So please have that “It’s-Only-A-Movie-Talk” with them before you go. If not, at least have the decency to bring a roll of duct tape (a must on any family outing).

They said this movie is ridiculous… well of course it is. It’s a comedy for goodness sakes, and doesn’t take itself seriously. Over all, out of a possible 6 arbitrary thingys, I give Men In Black II - 5.2 noisy crickets.

To the theater, whose twelve concessions registers were manned by five people, thus causing me to miss the trailer for Star Trek: Nemesis, I give - a 2. And I’m that generous only because the seats reclined. Ok, I’m done venting.

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